Massimiliano Addante
Technical Producer / Environment Artist
Bari, Italy
Summary
Game developer with a technical-artistic background and hands-on experience delivering commercial DLC and
scenery products.
Strong focus on production planning, pipeline coordination, engine integration, performance optimization and
release management.
Associate / Technical Producer with proven end-to-end development experience.
Skills
3D Modeling3D Printing3D VisualizationEnvironment ModelingLow-poly ModelingProp ModelingTexturingArchitectural VisualizationHigh-poly ModelingWeapon ModelingVehicle ModelingPBR TexturingTexture Baking
Software proficiency

3ds Max

Substance 3D Painter

ZBrush

Photoshop

World Creator

World Machine

Quixel Suite

SketchUp

V-Ray

Keyshot

Paintstorm Studio

Unreal Engine

Unity

Construct 2
Productions
Video Game
Calais–Dunkerque Airport
Year
2022
Role
Developer / Supervisor
Company
Fsdreamteam
Experience
Independent Developer / Environment Artist at Orbx
Independent Developer / Environment Artist at Fsdreamteam
3D Modeler (Freelance) at Eumakers
January 2014 - January 2015